Onlookers and even users of Xcode often take for granted where the software came from, how it began, and how it has been iterated on throughout its lifetime. In fact, the first IDE, Maestro I, was developed in the 1970s to allow better integration between the software components used to prepare punch cards. IDEs were not new when Apple came along and revolutionized the software on the Mac. IDEs’ merging of text editor, debugger, and packaging systems is what makes them so useful, and they have lowered the barrier of entry for software creators. Xcode is both loved and loathed in developer circles, but - love it or hate it - it is used by hundreds of thousands of developers worldwide every day to build software for iOS, iPadOS, macOS, tvOS, and watchOS. This revolutionary integrated development environment, or IDE, has morphed into the entry point for building every type of app for all five current Apple platforms. As we begin 2022, it has been almost 20 years since Apple released Xcode to developers as the predominant way to create Mac apps.
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